11/29/2022 0 Comments Silver drift hollow spellforce 3![]() Increases the duration and the potency of the empower boon again.Īll boon abilities are now also affected by intelligence as a scaling attribute. Duration is increased and the empower effect's potency is increased. Hold your Ground / Hold the Line / Hold at all CostsĪpplies armored and empowered to the caster but renders him immobile.Īdditionally affects nearby allies as well. The following synergies are made up by the combination with Defensive Arts. Additionally applies a lesser potent knock-back and stunning effect to nearby enemies. Increases the damage, the knock-back and the stun duration again. Also using this ability against a frozen target will kill it immediately. Increases the damage, the knock-back and the stun duration. Telekinetic Push / Telekinetic Slam / Telekinetic Shockĭeals damage in melee range, interrupts abilities and knocks back enemies while also stunning them. Vastly improves the potency of the bleeding and impairing effects. Also improves the potency of the bleeding effect. Poison Strike / Enfeebling Poison Strike / Crippling Poison Strikeĭeals damage based on the equipped weapon and applies a long-lasting bleeding effect to an enemy unit in melee range.Īdditionally applies a potent impairment effect for a long time. Costs health and focus to activate.Īdditionally restores health equal to the damage dealt by this ability.Īdditionally applies bleeding to all enemies hit by this ability. Summons an aura of dark magic that deals pure damage to nearby enemies. Also removes the cooldown and the focus costs requirements.īlack Vortex / Leeching Vortex / Infernal Vortex Towards undead and demonic targets the damage is increased and dealt as pure damage.Īdditionally applies weakened to all enemies hit for a considerable amount of time.Īdditionally affects enemies in a small area around the primary target. Punish the Forsaken / Smite the Forsaken / Exorcise the ForsakenĬhannels a beam of magic that deals magic damage. If the target is living the damage is massively increased and dealt as pure damage.Īdditionally kills all enemies with less than 15% health remaining.Īdditionally affects enemy targets in a small area around the primary target. Slay the Living / Destroy the Living / Obliterate the Livingĭeals magic damage to a target from a short distance. Passively, melee strikes will apply Fire Might for a briefly that will improve the next fire-based ability.Īdditionally each melee strike will also apply Ice Might for a brief amount of time that will improve the potenty of the next ice-based ability.Īdditionally each melee strike will restore a small amount of focus points. Weapon-based abilities additionally scale with intelligence. The ability can now hit up to three targets with each use. Throwing Knives / Lacerating Throwing Knives / Fan of Throwing Knivesĭeals considerable damage to up to two enemy targets at a small distance.Īdditionally applies bleeding to all targets hit by the ability as well as interrupting them. Increases the amount of critical hit chance gained after a block again. Increases the amount of critical hit chance gained after a block. Passively applies increases the critical hit chance after a successful block. The following synergies are made up by the combination with Combat Arts. See in the table below which ability tree has which synergies sorted by tree. Those synergy abilities are particularly strong and focus on enhancing both ability trees or by drawing power from both trees' passive perks. Between each of the two ability trees there exists a synergy ability that will be available. In SpellForce 3: Soul Harvest each of your main characters will possess two ability trees. Synergies are powerful abilities in SpellForce 3: Soul Harvest born from combining the power of two of the nine ability trees present. In order to access those special synergies at least one point had to be spend in each of the two trees. These would feature an extremely strong effect that usually enhances aspects from both trees. Synergies in Soul Harvest By combining the strengths of two ability trees unique synergy abilities can be created. ![]()
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